When climbing using this tool regular movement speed is used, and your hands are considered free for the sake of making attacks or using items, additionally, anyone using this tool may stop moving and remain still while climbing without falling. This tool allows you and any allies to scale any vertical surface equal to or less than the length of the rope used to craft it. Upon gaining this feature a Way of the vigilant monk may obtain one of the following items for free.Ĭrafted by using 5 Gp worth of steel, 100gp worth of complex machinery and at least 50 feet of rope. You gain proficiency in Tinker's tools and learn a number of unique crafting recipes for gadgets used by your Monk sect in the pursuit of justice. Vigilante toolsĮxtensive training in the ways of your sect has taught you the secret crafts of the master vigilant tinkerers. You can enter this feature a number of times equal to your monk level per long rest. When landing an attack, you can freely jump 15 feet to hit a different enemy, without provoking opportunity attacks.You double your proficiency modifier when rolling to attack.Your monk weapon attacks deal an additional martial arts die per attack. While in Freeflow you gain the following benefits: Upon successfully hitting 3 attacks in a row, you enter a state of Freeflow Focus, causing every strike to land true, harder and further away until your next attack is missed, you take damage or the combat ends. Your iron will to enforce justice enables you to focus your attacks into a single unending chain. You determine its appearance or generate it randomly by rolling on the Secret Identity table. You also gain a special mask, which you often wear when using the features of this subclass. You gain proficiency in the Stealth and Investigation skills, and you gain proficiency with the disguise kit. My main focus is the combat effectiveness and damage capacity of the class. I am not concerned about mobility because the only thing Monks don't have better for mobility than other classes is flight which I have granted in a limited capacity. I have been wanting to playtest the class but I haven't gotten the chance and I would like some crowd feedback/review/critique to improve my understanding of the game. Is this subclass, more effective in combat on average compared to something like Way of the Open hand, or way of Peace? Is it too strong in combat? Not strong enough? I balanced the Freeflow focus to Monk level as I feel like it can be very easy to lose, and somewhat tricky to enter. I built this subclass because I felt monks had no truly S tier subclass combat options or many options that did not require burning all the already limited ki resources available.
0 Comments
Leave a Reply. |